shavit-credits/scripting/include/shavit/zones.inc
2023-03-22 07:10:32 +01:00

496 lines
14 KiB
SourcePawn

/*
* shavit's Timer - zones.inc file
* by: shavit,
*
* This file is part of shavit's Timer (https://github.com/shavitush/bhoptimer)
*
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if defined _shavit_zones_included
#endinput
#endif
#define _shavit_zones_included
#define MAX_ZONES 128
#define MAX_STAGES 69
enum
{
Zone_Start, // starts timer
Zone_End, // stops timer
Zone_Respawn, // respawns the player
Zone_Stop, // stops the player's timer
Zone_Slay, // slays (kills) players which come to this zone
Zone_Freestyle, // ignores style physics when at this zone. e.g. WASD when SWing
Zone_CustomSpeedLimit, // overwrites velocity limit in the zone
Zone_Teleport, // teleports to a defined point
Zone_CustomSpawn, // spawn position for a track. not a physical zone.
Zone_Easybhop, // forces easybhop whether if the player is in non-easy styles or if the server has different settings
Zone_Slide, // allows players to slide, in order to fix parts like the 5th stage of bhop_arcane
Zone_Airaccelerate, // custom sv_airaccelerate inside this,
Zone_Stage, // shows time when entering zone
Zone_NoTimerGravity, // prevents the timer from setting gravity while inside this zone
Zone_Gravity, // lets you set a specific gravity while inside this zone
Zone_Speedmod, // creates a player_speedmod
ZONETYPES_SIZE
};
enum
{
ZF_ForceRender = (1 << 0),
ZF_Hammerid = (1 << 1), // used by ZoneForm_{trigger_{multiple, teleport}, func_button} sometimes
ZF_Solid = (1 << 2), // forces the zone to block people...
ZF_Origin = (1 << 4), // sTarget is the entity's origin formatted as "%X %X %X"
};
// Zone Display type
enum
{
ZoneDisplay_Default,
ZoneDisplay_Flat,
ZoneDisplay_Box,
ZoneDisplay_None,
ZoneDisplay_Size
};
// Zone Color, maybe we just let the user decide what color they actually want..? maybe store rgba as hex string but that would be mega long for each track
enum
{
ZoneColor_Default,
ZoneColor_White,
ZoneColor_Red,
ZoneColor_Orange,
ZoneColor_Yellow,
ZoneColor_Green,
ZoneColor_Cyan,
ZoneColor_Blue,
ZoneColor_Purple,
ZoneColor_Pink,
ZoneColor_Size
};
enum
{
ZoneWidth_Default,
ZoneWidth_UltraThin,
ZoneWidth_Thin,
ZoneWidth_Normal,
ZoneWidth_Thick,
ZoneWidth_Size
};
enum
{
ZoneForm_Box,
ZoneForm_trigger_multiple,
ZoneForm_trigger_teleport,
ZoneForm_func_button,
ZoneForm_AreasAndClusters,
};
enum struct zone_cache_t
{
int iType; // The type of zone. Zone_Start, Zone_End, etc...
int iTrack; // 0 - main, 1 - bonus1 etc
int iEntity; // Filled by Shavit_GetZone() if applicable.
int iDatabaseID; // Can be the database ID (> 0) for "sql" sources. Non-sql sources can fill this with whatever.
int iFlags; // The ZF_* flags.
int iData; // Depends on the zone. Zone_Stage stores the stage number in this for example.
float fCorner1[3]; // the hull mins. (or unused if ZoneForm_AreasAndClusters) // TODO, maybe reuse for cluster & areas?
float fCorner2[3]; // the hull maxs. (or unused if ZoneForm_AreasAndClusters)
float fDestination[3]; // Used by Zone_CustomSpawn, Zone_Teleport, and Zone_Stage.
int iForm; // ZoneForm_*
char sSource[16]; // "sql", "autobutton", "autozone", "sourcejump", "http", etc...
char sTarget[64]; // either the hammerid or the targetname
}
stock void GetZoneName(int client, int zoneType, char[] output, int size)
{
static char sTranslationStrings[ZONETYPES_SIZE][] = {
"Zone_Start",
"Zone_End",
"Zone_Respawn",
"Zone_Stop",
"Zone_Slay",
"Zone_Freestyle",
"Zone_CustomSpeedLimit",
"Zone_Teleport",
"Zone_CustomSpawn",
"Zone_Easybhop",
"Zone_Slide",
"Zone_Airaccelerate",
"Zone_Stage",
"Zone_NoTimerGravity",
"Zone_Gravity",
"Zone_Speedmod",
};
if (zoneType < 0 || zoneType >= ZONETYPES_SIZE)
FormatEx(output, size, "%T", "Zone_Unknown", client);
else
FormatEx(output, size, "%T", sTranslationStrings[zoneType], client);
}
// Please follow something like this:
// mod_zone_start
// mod_zone_end
// mod_zone_checkpoint_X
// mod_zone_bonus_X_start
// mod_zone_bonus_X_end
// mod_zone_bonus_X_checkpoint_X
//
// climb_startbutton
// climb_endbutton
// climb_bonusX_startbutton
// climb_bonusX_endbutton
//
// climb_startzone
// climb_endzone
// climb_bonusX_startzone
// climb_bonusX_endzone
stock bool Shavit_ParseZoneTargetname(const char[] targetname, bool button, int& type, int& track, int& stage, const char[] mapname_for_log="")
{
track = Track_Main;
type = -1;
stage = 0;
if (strncmp(targetname, "climb_", 6) != 0
&& (button || strncmp(targetname, "mod_zone_", 9) != 0))
{
return false;
}
if (StrContains(targetname, "start") != -1)
{
type = Zone_Start;
}
else if (StrContains(targetname, "end") != -1)
{
type = Zone_End;
}
int bonus = StrContains(targetname, "bonus");
if (bonus != -1)
{
track = Track_Bonus;
bonus += 5; // skip past "bonus"
if (targetname[bonus] == '_') bonus += 1;
if ('1' <= targetname[bonus] <= '9')
{
track = StringToInt(targetname[bonus]);
if (track < Track_Bonus || track > Track_Bonus_Last)
{
if (mapname_for_log[0]) LogError("invalid track in prebuilt map zone (%s) on %s", targetname, mapname_for_log);
return false;
}
}
}
int checkpoint = StrContains(targetname, "checkpoint");
if (checkpoint != -1)
{
if (button)
{
if (mapname_for_log[0]) LogError("invalid button (%s) (has checkpoint) on %s", targetname, mapname_for_log);
return false;
}
if (type != -1)
{
if (mapname_for_log[0]) LogError("invalid type (start/end + checkpoint) in prebuilt map zone (%s) on %s", targetname, mapname_for_log);
return false; // end/start & checkpoint...
}
type = Zone_Stage;
checkpoint += 10; // skip past "checkpoint"
if (targetname[checkpoint] == '_') checkpoint += 1;
if ('1' <= targetname[checkpoint] <= '9')
{
stage = StringToInt(targetname[checkpoint]);
if (stage <= 0 || stage > MAX_STAGES)
{
if (mapname_for_log[0]) LogError("invalid stage number in prebuilt map zone (%s) on %s", targetname, mapname_for_log);
return false;
}
}
}
if (type == -1)
{
if (mapname_for_log[0]) LogError("invalid zone type in prebuilt map zone (%s) on %s", targetname, mapname_for_log);
return false;
}
return true;
}
/**
* Called when a player enters a zone.
*
* @param client Client index.
* @param type Zone type.
* @param track Zone track.
* @param id Zone ID.
* @param entity Zone trigger entity index.
* @param data Zone data if any.
* @noreturn
*/
forward void Shavit_OnEnterZone(int client, int type, int track, int id, int entity, int data);
/**
* Called when a player leaves a zone.
*
* @param client Client index.
* @param type Zone type.
* @param track Zone track.
* @param id Zone ID.
* @param entity Zone trigger entity index.
* @param data Zone data if any.
* @noreturn
*/
forward void Shavit_OnLeaveZone(int client, int type, int track, int id, int entity, int data);
/**
*
*/
forward void Shavit_LoadZonesHere();
/**
* Called when a player leaves a zone.
*
* @param client Client index.
* @param stageNumber Stage number.
* @param message The stage time message that will be printed.
* @param maxlen The buffer size of message.
* @return Plugin_Handled to block the timer from printing msg to the client. Plugin_Continue to let the timer print msg.
*/
forward Action Shavit_OnStageMessage(int client, int stageNumber, char[] message, int maxlen);
/**
* Checks if a mapzone exists.
*
* @param type Mapzone type.
* @param track Mapzone track, -1 to ignore track.
* @return Boolean value.
*/
native bool Shavit_ZoneExists(int type, int track);
/**
* Checks if a player is inside a mapzone.
*
* @param client Client index.
* @param type Mapzone type.
* @param track Mapzone track, -1 to ignore track.
* @return Boolean value.
*/
native bool Shavit_InsideZone(int client, int type, int track);
/**
* Gets the specified zone's data.
*
* @param zoneid ID of the zone we query the data of.
* @return Zone data. 0 if none is specified.
*/
native int Shavit_GetZoneData(int zoneid);
/**
* Gets the specified zone's flags.
*
* @param zoneid ID of the zone we query the flags of.
* @return Zone flags. 0 if none is specified.
*/
native int Shavit_GetZoneFlags(int zoneid);
/**
* Deletes all map zones for the specified map.
* Plugin will refresh if map is currently on.
*
* @param map Map name.
* @noreturn
*/
native void Shavit_Zones_DeleteMap(const char[] map);
/**
* Checks if a player is inside a mapzone.
*
* @param client Client index.
* @param type Mapzone type.
* @param track Mapzone track, -1 to ignore track.
* @param zoneid Reference to variable that will hold the zone's ID.
* @return Boolean value.
*/
native bool Shavit_InsideZoneGetID(int client, int type, int track, int &zoneid);
/**
* Checks if a player is in the process of creating a mapzone.
*
* @param client Client index.
* @return Boolean value.
*/
native bool Shavit_IsClientCreatingZone(int client);
/**
* Retrieve the highest stage number for a given track.
*
* @param track Track number.
* @return Number of stages.
*/
native int Shavit_GetHighestStage(int track);
/**
* Retrieve the client's current stage number.
*
* @param client Client index.
* @return The client's current stage number.
*/
native int Shavit_GetClientLastStage(int client);
/**
* Returns the zone index for the entity if available.
*
* @param entity Client index.
* @return -1 if not a zone entity. >=0 for a zone index.
*/
native int Shavit_GetZoneID(int entity);
/**
* Returns the zone track.
*
* @param zoneid Zone index.
* @return Zone track.
*/
native int Shavit_GetZoneTrack(int zoneid);
/**
* Returns the zone type.
*
* @param zoneid Zone index.
* @return Zone type.
*/
native int Shavit_GetZoneType(int zoneid);
/**
* Sets the player's current location as their spawn location for the specified track.
*
* @param client Client index.
* @param track Timer track.
* @param anglesonly Whether to save angles only.
* @noreturn
*/
native void Shavit_SetStart(int client, int track, bool anglesonly);
/**
* Deletes the player's current set start position for the specified track.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
native void Shavit_DeleteSetStart(int client, int track);
/**
* Removes all zones from memory and then reloads zones from the database & any plugins.
* @noreturn
*/
native void Shavit_ReloadZones();
/**
* Removes all zones from memory and unhooks any zones and kills any created entities.
* @noreturn
*/
native void Shavit_UnloadZones();
/**
* Returns the number of zones that are currently loaded in memory.
*
* @return The number of zones currently loaded in memory.
*/
native int Shavit_GetZoneCount();
/**
* Retrieves the zone_cache_t for a zone.
*
* @param index The zone index. 0 through Shavit_GetZoneCount()-1.
* @param zonecache The zone_cache_t struct that is retrieved from the zone.
* @param size sizeof(zone_cache_t) to make sure the caller has a matching struct version.
*
* @noreturn
*/
native void Shavit_GetZone(int index, any[] zonecache, int size = sizeof(zone_cache_t));
/**
* Adds a zone to memory. (Does NOT insert into DB).
*
* @param zonecache The zone_cache_t struct that is used to create or hook a zone.
* @param size sizeof(zone_cache_t) to make sure the caller has a matching struct version.
*
* @return The zone index on success (index for a particular zone can change). <0 on failure.
*/
native int Shavit_AddZone(any[] zonecache, int size = sizeof(zone_cache_t));
/**
* Removes a zone from memory. (Does NOT delete from DB).
* WARNING: If there are zones after `index`, then they will be moved down in memory to fill this slot after removal.
* This unhooks the zone's entity too.
*
* @param index The zone's index.
*
* @noreturn
*/
native void Shavit_RemoveZone(int index);
public SharedPlugin __pl_shavit_zones =
{
name = "shavit-zones",
file = "shavit-zones.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_shavit_zones_SetNTVOptional()
{
MarkNativeAsOptional("Shavit_GetZoneData");
MarkNativeAsOptional("Shavit_GetZoneFlags");
MarkNativeAsOptional("Shavit_GetStageCount");
MarkNativeAsOptional("Shavit_InsideZone");
MarkNativeAsOptional("Shavit_InsideZoneGetID");
MarkNativeAsOptional("Shavit_IsClientCreatingZone");
MarkNativeAsOptional("Shavit_ZoneExists");
MarkNativeAsOptional("Shavit_Zones_DeleteMap");
MarkNativeAsOptional("Shavit_SetStart");
MarkNativeAsOptional("Shavit_DeleteSetStart");
MarkNativeAsOptional("Shavit_GetClientLastStage");
MarkNativeAsOptional("Shavit_GetZoneTrack");
MarkNativeAsOptional("Shavit_GetZoneType");
MarkNativeAsOptional("Shavit_GetZoneID");
MarkNativeAsOptional("Shavit_ReloadZones");
MarkNativeAsOptional("Shavit_UnloadZones");
MarkNativeAsOptional("Shavit_GetZoneCount");
MarkNativeAsOptional("Shavit_GetZone");
MarkNativeAsOptional("Shavit_AddZone");
MarkNativeAsOptional("Shavit_RemoveZone");
}
#endif