shavit-credits/scripting/include/shavit/core.inc
SaengerItsWar f9b89a609e
All checks were successful
Zephyrus Store
Added TOP 10 Finish Credits Giving
and Updated Library Files
2023-03-21 09:36:39 +01:00

1461 lines
42 KiB
SourcePawn

/*
* shavit's Timer - core.inc file
* by: shavit, KiD Fearless, rtldg, Nairda, GAMMA CASE, carnifex,
*
* This file is part of shavit's Timer (https://github.com/shavitush/bhoptimer)
*
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if defined _shavit_core_included
#endinput
#endif
#define _shavit_core_included
#define SHAVIT_VERSION "3.4.2"
#define STYLE_LIMIT 256
// god i fucking hate sourcemod. NULL_VECTOR isn't const so it's not guaranteed to be 0,0,0
#define ZERO_VECTOR view_as<float>({0,0,0})
// stolen from boosterfix
#define EXPAND_VECTOR(%1) %1[0], %1[1], %1[2]
#include <shavit/bhopstats-timerified>
// status
enum TimerStatus
{
Timer_Stopped,
Timer_Running,
Timer_Paused
};
enum
{
CPR_ByConVar = (1 << 0),
CPR_NoTimer = (1 << 1),
CPR_InStartZone = (1 << 2),
CPR_NotOnGround = (1 << 3),
CPR_Moving = (1 << 4),
CPR_Duck = (1 << 5), // quack
CPR_InEndZone = (1 << 6),
};
enum
{
Track_Main,
Track_Bonus,
Track_Bonus_Last = 8,
TRACKS_SIZE
};
// for Shavit_GetStyleStrings
enum
{
sStyleName,
sShortName,
sHTMLColor,
sChangeCommand,
sClanTag,
sSpecialString,
sStylePermission
};
// for Shavit_GetChatStrings
enum
{
sMessagePrefix,
sMessageText,
sMessageWarning,
sMessageVariable,
sMessageVariable2,
sMessageStyle
};
enum struct stylestrings_t
{
char sStyleName[64];
char sShortName[32];
char sHTMLColor[32];
char sChangeCommand[128];
char sClanTag[32];
char sSpecialString[128];
char sStylePermission[64];
}
enum struct chatstrings_t
{
char sPrefix[64];
char sText[16];
char sWarning[16];
char sVariable[16];
char sVariable2[16];
char sStyle[16];
}
enum struct timer_snapshot_t
{
bool bTimerEnabled;
// fCurrentTime = (float(iFullTicks)+(iFractionalTicks/10000.0)+fZoneOffset[0])*GetTickInterval()
float fCurrentTime;
bool bClientPaused;
int iJumps;
int bsStyle;
int iStrafes;
int iTotalMeasures;
int iGoodGains;
float fServerTime;
int iKeyCombo;
int iTimerTrack;
int iMeasuredJumps;
int iPerfectJumps;
// used as a "tick fraction" basically
float fZoneOffset[2];
float fDistanceOffset[2];
float fAvgVelocity;
float fMaxVelocity;
float fTimescale;
int iZoneIncrement; // convert to array for per zone offsets (?)
int iFullTicks;
int iFractionalTicks; // divide this by 10000.0 to get a fraction of a tick. whole ticks are moved to iFullTicks
bool bPracticeMode;
bool bJumped;
bool bCanUseAllKeys;
bool bOnGround;
int iLastButtons;
float fLastAngle;
int iLandingTick;
MoveType iLastMoveType;
float fStrafeWarning;
float fLastInputVel[2];
float fplayer_speedmod;
float fNextFrameTime;
MoveType iLastMoveTypeTAS;
}
stock void Shavit_LogQuery(const char[] query)
{
static File hLogFile;
static ConVar shavit_core_log_sql = null;
if (shavit_core_log_sql == null)
{
shavit_core_log_sql = FindConVar("shavit_core_log_sql");
}
if (!shavit_core_log_sql || !shavit_core_log_sql.BoolValue)
{
return;
}
if (hLogFile == null)
{
char sPlugin[PLATFORM_MAX_PATH];
GetPluginFilename(INVALID_HANDLE, sPlugin, sizeof(sPlugin));
ReplaceString(sPlugin, PLATFORM_MAX_PATH, ".smx", "");
ReplaceString(sPlugin, PLATFORM_MAX_PATH, "\\", "/");
int start = FindCharInString(sPlugin, '/', true);
char sFilename[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sFilename, sizeof(sFilename), "logs/%s_sql.log", sPlugin[start+1]);
hLogFile = OpenFile(sFilename, "a");
}
if (hLogFile)
{
LogToOpenFileEx(hLogFile, "%s", query);
}
}
stock void QueryLog(Database db, SQLQueryCallback callback, const char[] query, any data = 0, DBPriority prio = DBPrio_Normal)
{
Shavit_LogQuery(query);
db.Query(callback, query, data, prio);
}
stock int AddQueryLog(Transaction trans, const char[] query, any data = 0)
{
Shavit_LogQuery(query);
return trans.AddQuery(query, data);
}
// connects synchronously to the bhoptimer database
// call errors if needed
stock Database GetTimerDatabaseHandle(bool reuse_persistent_connection=true)
{
Database db = null;
char sError[255];
if(SQL_CheckConfig("shavit"))
{
if((db = SQL_Connect("shavit", reuse_persistent_connection, sError, 255)) == null)
{
SetFailState("Timer startup failed. Reason: %s", sError);
}
}
else
{
db = SQLite_UseDatabase("shavit", sError, 255);
}
// support unicode names
if (!db.SetCharset("utf8mb4"))
{
db.SetCharset("utf8");
}
return db;
}
enum {
Driver_unknown,
Driver_sqlite,
Driver_mysql,
Driver_pgsql,
}
stock int GetDatabaseDriver(Database db)
{
char sDriver[16];
db.Driver.GetIdentifier(sDriver, sizeof(sDriver));
if (StrEqual(sDriver, "mysql", false))
return Driver_mysql;
else if (StrEqual(sDriver, "sqlite", false))
return Driver_sqlite;
else if (StrEqual(sDriver, "pgsql", false))
return Driver_pgsql;
else
return Driver_unknown;
}
stock void LowercaseString(char[] str)
{
int i, x;
while ((x = str[i]) != 0)
{
if ('A' <= x <= 'Z')
str[i] += ('a' - 'A');
++i;
}
}
stock void UppercaseString(char[] str)
{
int i, x;
while ((x = str[i]) != 0)
{
if ('a' <= x <= 'z')
str[i] -= ('a' - 'A');
++i;
}
}
// GetMapDisplayName ends up opening every single fucking file to verify it's valid.
// I don't care about that. I just want the stupid fucking mapname string.
// Also this lowercases the string.
stock void LessStupidGetMapDisplayName(const char[] map, char[] displayName, int maxlen)
{
char temp[PLATFORM_MAX_PATH];
char temp2[PLATFORM_MAX_PATH];
strcopy(temp, sizeof(temp), map);
ReplaceString(temp, sizeof(temp), "\\", "/", true);
int slashpos = FindCharInString(map, '/', true);
strcopy(temp2, sizeof(temp2), map[slashpos+1]);
int ugcpos = StrContains(temp2, ".ugc", true);
if (ugcpos != -1)
{
temp2[ugcpos] = 0;
}
LowercaseString(temp2);
strcopy(displayName, maxlen, temp2);
}
stock void GetLowercaseMapName(char sMap[PLATFORM_MAX_PATH])
{
GetCurrentMap(sMap, sizeof(sMap));
LessStupidGetMapDisplayName(sMap, sMap, sizeof(sMap));
}
// retrieves the table prefix defined in configs/shavit-prefix.txt
stock void GetTimerSQLPrefix(char[] buffer, int maxlen)
{
char sFile[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sFile, PLATFORM_MAX_PATH, "configs/shavit-prefix.txt");
File fFile = OpenFile(sFile, "r");
if(fFile == null)
{
SetFailState("Cannot open \"configs/shavit-prefix.txt\". Make sure this file exists and that the server has read permissions to it.");
}
char sLine[PLATFORM_MAX_PATH * 2];
if(fFile.ReadLine(sLine, PLATFORM_MAX_PATH * 2))
{
TrimString(sLine);
strcopy(buffer, maxlen, sLine);
}
delete fFile;
}
stock bool IsValidClient(int client, bool bAlive = false)
{
return (client >= 1 && client <= MaxClients && IsClientInGame(client) && !IsClientSourceTV(client) && (!bAlive || IsPlayerAlive(client)));
}
stock bool IsSource2013(EngineVersion ev)
{
return (ev == Engine_CSS || ev == Engine_TF2);
}
stock void IPAddressToString(int ip, char[] buffer, int maxlen)
{
FormatEx(buffer, maxlen, "%d.%d.%d.%d", ((ip >> 24) & 0xFF), ((ip >> 16) & 0xFF), ((ip >> 8) & 0xFF), (ip & 0xFF));
}
stock int IPStringToAddress(const char[] ip)
{
char sExplodedAddress[4][4];
ExplodeString(ip, ".", sExplodedAddress, 4, 4, false);
int iIPAddress =
(StringToInt(sExplodedAddress[0]) << 24) |
(StringToInt(sExplodedAddress[1]) << 16) |
(StringToInt(sExplodedAddress[2]) << 8) |
StringToInt(sExplodedAddress[3]);
return iIPAddress;
}
// time formatting!
stock void FormatSeconds(float time, char[] newtime, int newtimesize, bool precise = true, bool nodecimal = false, bool full_hms = false)
{
float fTempTime = time;
if(fTempTime < 0.0)
{
fTempTime = -fTempTime;
}
int iRounded = RoundToFloor(fTempTime);
int iSeconds = (iRounded % 60);
float fSeconds = iSeconds + fTempTime - iRounded;
char sSeconds[8];
if (nodecimal)
{
FormatEx(sSeconds, 8, "%d", iSeconds);
}
else
{
FormatEx(sSeconds, 8, precise? "%.3f":"%.1f", fSeconds);
}
if (!full_hms && fTempTime < 60.0)
{
strcopy(newtime, newtimesize, sSeconds);
FormatEx(newtime, newtimesize, "%s%s", (time < 0.0) ? "-":"", sSeconds);
}
else
{
int iMinutes = (iRounded / 60);
if (!full_hms && fTempTime < 3600.0)
{
FormatEx(newtime, newtimesize, "%s%d:%s%s", (time < 0.0)? "-":"", iMinutes, (fSeconds < 10)? "0":"", sSeconds);
}
else
{
int iHours = (iMinutes / 60);
iMinutes %= 60;
FormatEx(newtime, newtimesize, "%s%d:%s%d:%s%s", (time < 0.0)? "-":"", iHours, (iMinutes < 10)? "0":"", iMinutes, (fSeconds < 10)? "0":"", sSeconds);
}
}
}
stock void PrettyishTimescale(char[] buffer, int size, float ts, float min, float max, float x)
{
ts += x;
ts = (ts < min) ? min : ((ts > max) ? max : ts);
if (ts == 1.0)
{
FormatEx(buffer, size, "1.0");
return;
}
FormatEx(buffer, size, "0.%d", RoundFloat(ts * 10.0));
}
stock bool GuessBestMapName(ArrayList maps, const char input[PLATFORM_MAX_PATH], char output[PLATFORM_MAX_PATH])
{
if(maps.FindString(input) != -1)
{
output = input;
return true;
}
char sCache[PLATFORM_MAX_PATH];
for(int i = 0; i < maps.Length; i++)
{
maps.GetString(i, sCache, PLATFORM_MAX_PATH);
if(StrContains(sCache, input) != -1)
{
output = sCache;
return true;
}
}
return false;
}
stock void GetTrackName(int client, int track, char[] output, int size, bool include_bonus_num=true)
{
if (track == Track_Main)
{
FormatEx(output, size, "%T", "Track_Main", client);
}
else if (Track_Bonus <= track < TRACKS_SIZE)
{
FormatEx(output, size, "%T", include_bonus_num ? "Track_Bonus" : "Track_Bonus_NoNum", client, track);
}
else
{
FormatEx(output, size, "%T", "Track_Unknown", client);
}
}
stock int GetSpectatorTarget(int client, int fallback = -1)
{
int target = fallback;
if(IsClientObserver(client))
{
int iObserverMode = GetEntProp(client, Prop_Send, "m_iObserverMode");
if (iObserverMode >= 3 && iObserverMode <= 7)
{
int iTarget = GetEntPropEnt(client, Prop_Send, "m_hObserverTarget");
if (IsValidEntity(iTarget))
{
target = iTarget;
}
}
}
return target;
}
stock float GetAngleDiff(float current, float previous)
{
float diff = current - previous;
return diff - 360.0 * RoundToFloor((diff + 180.0) / 360.0);
}
// Steam names are `char[32+1];`. Source engine names are `char[32];` (MAX_PLAYER_NAME_LENGTH).
// This means Source engine names can end up with an invalid unicode sequence at the end.
// This will remove the unicode codepoint if necessary.
/*
Sourcemod 1.11 will strip the invalid codepoint internally (some relevant links below) but it'd still be nice to just retrive the client's `name` convar so we get the full thing or maybe even grab it from whatever SteamGameServer api stuff makes it available if possible.
https://github.com/alliedmodders/sourcemod/pull/545
https://github.com/alliedmodders/sourcemod/issues/1315
https://github.com/alliedmodders/sourcemod/pull/1544
*/
stock void SanerGetClientName(int client, char[] name)
{
static EngineVersion ev = Engine_Unknown;
if (ev == Engine_Unknown)
{
ev = GetEngineVersion();
}
GetClientName(client, name, 32+1);
// CSGO doesn't have this problem because `MAX_PLAYER_NAME_LENGTH` is 128...
if (ev == Engine_CSGO)
{
return;
}
int len = strlen(name);
if (len == 31)
{
for (int i = 0; i < 3; i++)
{
static int masks[3] = {0xC0, 0xE0, 0xF0};
if ((name[len-i-1] & masks[i]) >= masks[i])
{
name[len-i-1] = 0;
return;
}
}
}
}
// https://forums.alliedmods.net/showthread.php?t=216841
// Trims display string to specified max possible length, and appends "..." if initial string exceeds that length
stock void TrimDisplayString(const char[] str, char[] outstr, int outstrlen, int max_allowed_length)
{
int count, finallen;
for(int i = 0; str[i]; i++)
{
count += ((str[i] & 0xc0) != 0x80) ? 1 : 0;
if(count <= max_allowed_length)
{
outstr[i] = str[i];
finallen = i;
}
}
outstr[finallen + 1] = '\0';
if(count > max_allowed_length)
Format(outstr, outstrlen, "%s...", outstr);
}
/**
* Called before shavit-core processes the client's usercmd.
* Before this is called, safety checks (fake/dead clients) happen.
* Use this forward in modules that use OnPlayerRunCmd to avoid errors and unintended behavior.
* If a module conflicts with buttons/velocity/angles being changed in shavit-core, this forward is recommended.
* This forward will NOT be called if a player's timer is paused.
*
* @param client Client index.
* @param buttons Buttons sent in the usercmd.
* @param impulse Impulse sent in the usercmd.
* @param vel A vector that contains the player's desired movement. vel[0] is forwardmove, vel[1] is sidemove.
* @param angles The player's requested viewangles. They will not necessarily be applied as SRCDS itself won't accept every value.
* @param status The player's timer status.
* @param track The player's timer track.
* @param style The player's bhop style.
* @param mouse Mouse direction (x, y).
* @return Plugin_Continue to let shavit-core keep doing what it does, Plugin_Changed to pass different values.
*/
forward Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, int mouse[2]);
/**
* Called just before shavit-core adds time to a player's timer.
*
* @param client Client index.
* @param snapshot A snapshot with the player's current timer. You cannot manipulate it here.
* @param time The time to be added to the player's timer.
* @noreturn
*/
forward void Shavit_OnTimeIncrement(int client, timer_snapshot_t snapshot, float &time);
/**
* Called just before shavit-core adds time to a player's timer.
* This is the forward you should use to modify the player's timer smoothly.
* A good example use case is timescaling.
*
* @param client Client index.
* @param snapshot A snapshot with the player's current timer. Read above in shavit.inc for more information.
* @param time The time to be added to the player's timer.
* @noreturn
*/
forward void Shavit_OnTimeIncrementPost(int client, float time);
/**
* Called when a player's timer is about to start.
* (WARNING: Will be called every tick when the player stands at the start zone!)
*
* @param client Client index.
* @param track Timer track.
* @return Plugin_Continue to do nothing or anything else to not start the timer.
*/
forward Action Shavit_OnStartPre(int client, int track);
/**
* Called when a player's timer starts.
* (WARNING: Will be called every tick when the player stands at the start zone!)
*
* @param client Client index.
* @param track Timer track.
* @return Unused.
*/
forward Action Shavit_OnStart(int client, int track);
/**
* Called when a player uses the restart command.
*
* @param client Client index.
* @param track Timer track.
* @return Plugin_Continue to do nothing or anything else to not restart.
*/
forward Action Shavit_OnRestartPre(int client, int track);
/**
* Called when a player uses the restart command.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
forward void Shavit_OnRestart(int client, int track);
/**
* Called when a player uses the !end command.
*
* @param client Client index.
* @param track Timer track.
* @return Plugin_Continue to do nothing or anything else to not goto the end.
*/
forward Action Shavit_OnEndPre(int client, int track);
/**
* Called when a player uses the !end command.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
forward void Shavit_OnEnd(int client, int track);
/**
* Called before a player's timer is stopped. (stop =/= finish a map)
*
* @param client Client index.
* @param track Timer track.
* @return False to prevent the timer from stopping.
*/
forward bool Shavit_OnStopPre(int client, int track);
/**
* Called when a player's timer stops. (stop =/= finish a map)
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
forward void Shavit_OnStop(int client, int track);
/**
* Called before a player finishes a map.
*
* @param client Client index.
* @param snapshot A snapshot of the player's timer.
* @return Plugin_Continue to do nothing, Plugin_Changed to change the variables or anything else to stop the timer from finishing.
*/
forward Action Shavit_OnFinishPre(int client, timer_snapshot_t snapshot);
/**
* Called when a player finishes a map. (touches the end zone)
*
* @param client Client index.
* @param style Style the record was done on.
* @param time Record time.
* @param jumps Jumps amount.
* @param strafes Amount of strafes.
* @param sync Sync percentage (0.0 to 100.0) or -1.0 when not measured.
* @param track Timer track.
* @param oldtime The player's best time on the map before this finish.
* @param perfs Perfect jump percentage (0.0 to 100.0) or 100.0 when not measured.
* @param avgvel Player's average velocity throughout the run.
* @param maxvel Player's highest reached velocity.
* @param timestamp System time of when player finished.
* @noreturn
*/
forward void Shavit_OnFinish(int client, int style, float time, int jumps, int strafes, float sync, int track, float oldtime, float perfs, float avgvel, float maxvel, int timestamp);
/**
* Called when a player's timer paused.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
forward void Shavit_OnPause(int client, int track);
/**
* Called when a player's timer resumed.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
forward void Shavit_OnResume(int client, int track);
/**
* Called when a player tries to change their bhopstyle.
*
* @param client Client index.
* @param oldstyle Old bhop style.
* @param newstyle New bhop style.
* @param track Timer track.
* @return Plugin_Continue to do nothing. Anything else to block.
*/
forward Action Shavit_OnStyleCommandPre(int client, int oldstyle, int newstyle, int track);
/**
* Called when a player changes their bhopstyle.
* Note: Doesn't guarantee that the player is in-game or connected.
*
* @param client Client index.
* @param oldstyle Old bhop style.
* @param newstyle New bhop style.
* @param track Timer track.
* @param manual Was the change manual, or assigned automatically?
* @noreturn
*/
forward void Shavit_OnStyleChanged(int client, int oldstyle, int newstyle, int track, bool manual);
/**
* Called when a player changes their bhop track.
*
* @param client Client index.
* @param oldtrack Old bhop track.
* @param newtrack New bhop track.
* @noreturn
*/
forward void Shavit_OnTrackChanged(int client, int oldtrack, int newtrack);
/**
* Called when the styles configuration finishes loading and it's ready to load everything into the cache.
*
* @param styles Amount of styles loaded.
* @noreturn
*/
forward void Shavit_OnStyleConfigLoaded(int styles);
/**
* Called when there's a successful connection to the database and it is ready to be used.
* Called through shavit-core after migrations have been applied, and after the attempt to create the default `users` table.
*
* @noreturn
*/
forward void Shavit_OnDatabaseLoaded();
/**
* Called when the chat messages configuration finishes loading and it's ready to load everything into the cache.
*
* @noreturn
*/
forward void Shavit_OnChatConfigLoaded();
/**
* Called when a player gets the worst record in the server for the style.
* Note: Will be only called for ranked styles.
*
* @param client Client index.
* @param style Style the record was done on.
* @param time Record time.
* @param jumps Jumps amount.
* @param strafes Amount of strafes.
* @param sync Sync percentage (0.0 to 100.0) or -1.0 when not measured.
* @param track Timer track.
* @param oldtime The player's best time on the map before this finish.
* @param perfs Perfect jump percentage (0.0 to 100.0) or 100.0 when not measured.
* @param avgvel Player's average velocity throughout the run.
* @param maxvel Player's highest reached velocity.
* @param timestamp System time of when player finished.
* @noreturn
*/
forward void Shavit_OnWorstRecord(int client, int style, float time, int jumps, int strafes, float sync, int track, float oldtime, float perfs, float avgvel, float maxvel, int timestamp);
/**
* Called when a time offset is calculated
*
* @param client Client index.
* @param zonetype Zone type (Zone_Start or Zone_End).
* @param offset Time offset from the given zone.
* @param distance Distance used in time offset.
* @noreturn
*/
forward void Shavit_OnTimeOffsetCalculated(int client, int zonetype, float offset, float distance);
/**
* Called when a client's dynamic timescale has been changed.
* For the client's total timescale value, see the comments next to `Shavit_GetClientTimescale()`.
*
* @param client Client index.
* @param oldtimescale The old timescale value
* @param newtimescale The new timescale value
* @noreturn
*/
forward void Shavit_OnTimescaleChanged(int client, float oldtimescale, float newtimescale);
/**
* Called before a sound is played by shavit-sounds.
*
* @param client Index of the client that triggered the sound event.
* @param sound Reference to the sound that will be played.
* @param maxlength Length of the sound buffer, always PLATFORM_MAX_PATH.
* @param clients Reference to the array of clients to receive the sound, maxsize of MaxClients.
* @param count Reference to the number of clients to receive the sound.
* @return Plugin_Handled or Plugin_Stop to block the sound from being played. Anything else to continue the operation.
*/
forward Action Shavit_OnPlaySound(int client, char[] sound, int maxlength, int[] clients, int &count);
/**
* Called before the server & timer handle the ProcessMovement method.
*
* @param client Client Index.
* @noreturn
*/
forward void Shavit_OnProcessMovement(int client);
/**
* Called After the server handles the ProcessMovement method, but before the timer handles the method.
*
* @param client Client Index.
* @noreturn
*/
forward void Shavit_OnProcessMovementPost(int client);
/**
* Called from shavit-timelimit when the 5 second map change countdown starts.
*
* @noreturn
*/
forward void Shavit_OnCountdownStart();
/**
* Returns bhoptimer's database handle.
* Call within Shavit_OnDatabaseLoaded. Safety is not guaranteed anywhere else!
*
* @return Database handle.
*/
native Database Shavit_GetDatabase(int& outdriver=0);
/**
* Starts the timer for a player.
* Will not teleport the player to anywhere, it's handled inside the mapzones plugin.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
native void Shavit_StartTimer(int client, int track);
/**
* Restarts the timer for a player.
* Will work as if the player just used sm_r.
*
* @param client Client index.
* @param track Timer track.
* @param force True to force the player to restart. False to call into Shavit_OnRestartPre and Shavit_OnStopPre first.
* @return True on restart and False if a callback blocked the restart.
*/
native bool Shavit_RestartTimer(int client, int track, bool force=true);
/**
* Stops the timer for a player.
* Will not teleport the player to anywhere, it's handled inside the mapzones plugin.
*
* @param client Client index.
* @param bypass Bypass call to Shavit_OnStopPre?
* @return True if the operation went through.
*/
native bool Shavit_StopTimer(int client, bool bypass = true);
/**
* Changes a player's bhop style.
*
* @param client Client index.
* @param style Style.
* @param force Ignore style permissions. This being true will bypass the `inaccessible` style setting as well.
* @param manual Is it a manual style change? (Was it caused by user interaction?)
* @param noforward Bypasses the call to `Shavit_OnStyleChanged`.
* @return False if failed due to lack of access, true otherwise.
*/
native bool Shavit_ChangeClientStyle(int client, int style, bool force = false, bool manual = false, bool noforward = false);
/**
* Finishes the map for a player, with their current timer stats.
* Will not teleport the player to anywhere, it's handled inside the mapzones plugin.
*
* @param client Client index.
* @param track Timer track.
* @noreturn
*/
native void Shavit_FinishMap(int client, int track);
/**
* Retrieve a client's current time.
*
* @param client Client index.
* @return Current time.
*/
native float Shavit_GetClientTime(int client);
/**
* Retrieve the client's track. (Track_Main/Track_Bonus etc..)
*
* @param client Client index.
* @return Timer track.
*/
native int Shavit_GetClientTrack(int client);
/**
* Retrieve client jumps since timer start.
*
* @param client Client index.
* @return Current amount of jumps, 0 if timer is inactive.
*/
native int Shavit_GetClientJumps(int client);
/**
* Retrieve a client's bhopstyle
*
* @param client Client index.
* @return Style.
*/
native int Shavit_GetBhopStyle(int client);
/**
* Retrieve a client's timer status
*
* @param client Client index.
* @return See TimerStatus enum.
*/
native TimerStatus Shavit_GetTimerStatus(int client);
/**
* Retrieve the amount of strafes done since the timer started.
* Will return 0 if timer isn't running.
*
* @param client Client index.
* @return Amount of strafes since timer start.
*/
native int Shavit_GetStrafeCount(int client);
/**
* Retrieve the perfect jumps percentage for the player.
* Will return 100.0 if no jumps were measured.
*
* @param client Client index.
* @return Perfect jump percentage.
*/
native float Shavit_GetPerfectJumps(int client);
/**
* Retrieve strafe sync since timer start.
* Will return 0.0 if timer isn't running or -1.0 when not measured.
*
* @param client Client index.
* @return Amount of strafes since timer start.
*/
native float Shavit_GetSync(int client);
/**
* Pauses a player's timer.
*
* @param client Client index.
* @noreturn
*/
native void Shavit_PauseTimer(int client);
/**
* Resumes a player's timer.
*
* @param client Client index.
* @param teleport Should the player be teleported to their location prior to saving?
* @noreturn
*/
native void Shavit_ResumeTimer(int client, bool teleport = false);
/**
* Gets a players zone offset.
*
* @param client Client index.
* @param zonetype Zone type (Zone_Start or Zone_End).
* @return Zone offset fraction if any for the given zone type.
*/
native float Shavit_GetZoneOffset(int client, int zonetype);
/**
* Gets distance of a players distance offset given a zone.
*
* @param client Client index.
* @param zonetype Zone type (Zone_Start or Zone_End).
* @return Distance offset if any for the given zone type
*/
native float Shavit_GetDistanceOffset(int client, int zonetype);
/*
* Gets a value from the style config for the given style
* e.g. Shavit_GetStyleSetting(Shavit_GetBhopStyle(client), "TAS", sBuffer, sizeof(sBuffer));
*
* @param style Style index.
* @param key Style key to retreive.
* @param value Value buffer to store the return value in.
* @param maxlength Max length of the value buffer, cannot exceed 256.
*
* @return True if key was found, false otherwise.
*/
native bool Shavit_GetStyleSetting(int style, const char[] key, char[] value, int maxlength);
/*
* Gets an int value from the style config for the given style. Returns 0 if key is not found.
* e.g. Shavit_GetStyleSettingInt(Shavit_GetBhopStyle(client), "TAS");
*
* @param style Style index.
* @param key Style key to retreive.
*
* @return Integer value if found, 0 if key is missing.
*/
native int Shavit_GetStyleSettingInt(int style, const char[] key);
/*
* Gets the bool value from the style config for the given style. Returns false if key is not found.
* e.g. if(Shavit_GetStyleSettingBool(Shavit_GetBhopStyle(client), "TAS"))
*
* @param style Style index.
* @param key Style key to retreive.
*
* @return bool value if found, false if key is missing.
*/
native bool Shavit_GetStyleSettingBool(int style, const char[] key);
/*
* Gets a float value from the style config for the given style. Returns 0.0 if key is not found
* e.g. Shavit_GetStyleSettingFloat(Shavit_GetBhopStyle(client), "speed");
*
* @param style Style index.
* @param key Style key to retreive.
*
* @return Float value if found, 0.0 if key is missing.
*/
native float Shavit_GetStyleSettingFloat(int style, const char[] key);
/*
* Checks if the given key exists for that style
* e.g. Shavit_HasStyleSetting(Shavit_GetBhopStyle(client), "tas");
*
* @param style Style index.
* @param key Style key to retreive.
*
* @return True if found.
*/
native bool Shavit_HasStyleSetting(int style, const char[] key);
/*
* Set the style setting to the given float value
*
* @param style Style index.
* @param key Style key to set.
* @param value Value to set the style key to.
* @param replace Should the value be set if the given key already exists.
*
* @return True on success, false on failure.
*/
native bool Shavit_SetStyleSettingFloat(int style, const char[] key, float value, bool replace = true);
/*
* Set the style setting to the given bool value
*
* @param style Style index.
* @param key Style key to set.
* @param value Value to set the style key to.
* @param replace Should the value be set if the given key already exists.
*
* @return True on success, false on failure.
*/
native bool Shavit_SetStyleSettingBool(int style, const char[] key, bool value, bool replace = true);
/*
* Set the style setting to the given int value
*
* @param style Style index.
* @param key Style key to set.
* @param value Value to set the style key to.
* @param replace Should the value be set if the given key already exists.
*
* @return True on success, false on failure.
*/
native bool Shavit_SetStyleSettingInt(int style, const char[] key, int value, bool replace = true);
/**
* Saves the style related strings on string references.
*
* @param style Style index.
* @param stringtype String type to grab.
* @param StyleStrings Reference to the string buffer.
* @param size Max length for the buffer.
* @return SP_ERROR_NONE on success, anything else on failure.
*/
native int Shavit_GetStyleStrings(int style, int stringtype, char[] StyleStrings, int size);
/**
* Saves the style related strings on string references.
*
* @param style Style index.
* @param strings Reference to a stylestrings_t.
* @param size Max length for the buffer.
* @return SP_ERROR_NONE on success, anything else on failure.
*/
native int Shavit_GetStyleStringsStruct(int style, any[] strings, int size = sizeof(stylestrings_t));
/**
* Retrieves the amount of styles in the server.
*
* @return Amount of styles or -1 if there's an error.
*/
native int Shavit_GetStyleCount();
/**
* Gets an array with style IDs in their configured menu ordering as specified in the styles config.
*
* @param arr Reference to array to fill with style IDs.
* @param size Array size.
* @noreturn
*/
native void Shavit_GetOrderedStyles(int[] arr, int size);
/**
* Saves chat related strings on string references.
*
* @param stringtype String type to grab.
* @param ChatStrings Reference to the string buffer.
* @param size Max length for the buffer.
* @return SP_ERROR_NONE on success, anything else on failure.
*/
native int Shavit_GetChatStrings(int stringtype, char[] ChatStrings, int size);
/**
* Saves chat related strings on string references.
*
* @param strings Reference to a chatstrings_t.
* @param size Size of chatstrings_t.
* @return SP_ERROR_NONE on success, anything else on failure.
*/
native int Shavit_GetChatStringsStruct(any[] strings, int size = sizeof(chatstrings_t));
/**
* Sets practice mode on a client.
* Practice mode means that the client's records will not be saved, just like unranked mode, but for ranked styles.
* Intended to be used by checkpoints.
*
* @param client Client index.
* @param practice Enable or disable practice mode.
* @param alert Alert the client about practice mode?
* @noreturn
*/
native void Shavit_SetPracticeMode(int client, bool practice, bool alert);
/**
* Gets a client's practice mode status.
*
* @param client Client index.
* @return Practice mode status.
*/
native bool Shavit_IsPracticeMode(int client);
/**
* Save a client's timer into a snapshot.
* See the timer_snapshot_t enum struct.
*
* @param client Client index.
* @param snapshot Full snapshot of the client's timer.
* @param size Size of the snapshot buffer, e.g sizeof(timer_snapshot_t)
* @noreturn
*/
native void Shavit_SaveSnapshot(int client, any[] snapshot, int size = sizeof(timer_snapshot_t));
/**
* Restores the client's timer from a snapshot.
*
* @param client Client index.
* @param snapshot Full snapshot of the client's timer.
* @param size Size of the snapshot buffer, e.g sizeof(timer_snapshot_t)
* @param force Forcibly load the snapshot without checking the style access for a player.
* @return Success boolean
*/
native bool Shavit_LoadSnapshot(int client, any[] snapshot, int size = sizeof(timer_snapshot_t), bool force = false);
/**
* Use this native to stop the click sound that plays upon chat messages.
* Call it before each Shavit_PrintToChat().
*
* @noreturn
*/
native void Shavit_StopChatSound();
/**
* Marks a map track as if it has built-in zones/buttons.
*
* @noreturn
*/
native void Shavit_MarkKZMap(int track);
/**
* Lets us know if the map track was marked as a KZ map.
* KZ map: a map with built-in zones/buttons.
* Does not necessarily mean that the map was designed for KZ gameplay.
*
* @return Boolean value.
*/
native bool Shavit_IsKZMap(int track);
/**
* Retrieves style access for a player.
*
* @param client Client index.
* @param style Style.
* @return Boolean value.
*/
native bool Shavit_HasStyleAccess(int client, int style);
/**
* Determines whether a client's timer is paused or not.
*
* @param client Client index.
* @return Boolean value.
*/
native bool Shavit_IsPaused(int client);
/**
* Determines whether a client is able to pause their timer or not.
*
* @param client Client index.
* @return Flags which are reasons to allow pausing or not, see CPR enum. 0 if toggling pause is allowed.
*/
native int Shavit_CanPause(int client);
/**
* Use this native when printing anything in chat if it's related to the timer.
* This native will auto-assign colors and a chat prefix.
*
* @param client Client index.
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @return PrintToChat()
*/
native int Shavit_PrintToChat(int client, const char[] format, any ...);
/**
* Use this native when printing anything in chat if it's related to the timer.
* This native will auto-assign colors and a chat prefix.
*
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @noreturn
*/
native void Shavit_PrintToChatAll(const char[] format, any ...);
/**
* Logs an entry to bhoptimer's log file.
* (addons/sourcemod/logs/shavit.log)
*
* @param format Formatting rules.
* @param any Variable number of format parameters.
* @noreturn
*/
native void Shavit_LogMessage(const char[] format, any ...);
/**
* Gets the average velocity of a player.
* Average calculation: avg += (vel - avg) / frames
*
* @param client Client index
* @return Client's average velocity
*/
native float Shavit_GetAvgVelocity(int client);
/**
* Gets the max velocity of a player.
*
* @param client Client index
* @return Client's highest velocity
*/
native float Shavit_GetMaxVelocity(int client);
/**
* Sets the average velocity of a player.
*
* @param client Client index
* @param vel Average velocity
* @noreturn
*/
native void Shavit_SetAvgVelocity(int client, float vel);
/**
* Sets the max velocity a player has reached in a run. (timer_snapshot_t.fMaxVelocity)
*
* @param client Client index
* @param vel Max velocity
* @noreturn
*/
native void Shavit_SetMaxVelocity(int client, float vel);
/**
* Sets the client's dynamic timescale (timer_snapshot_t.fTimescale)
* Note: Values above 1.0 won't scale into the replay bot.
* Timescale is limited to four decimal places. timescale >= 0.0001
*
* timer_countdown_timescale = fTimescale * style_timescale;
* m_flLaggedMovementValue = fTimescale * style_timescale * style_speed * current_player_speedmod;
* Eventqueuefix_timescale = fTimescale * style_timescale * style_speed;
* See `UpdateLaggedMovement()` in shavit-core.sp for more info.
*
* @param client Client index
* @param scale New timescale
*
* @noreturn
*/
native void Shavit_SetClientTimescale(int client, float scale);
/**
* Gets the clients dynamic timescale (timer_snapshot_t.fTimescale).
*
* timer_countdown_timescale = fTimescale * style_timescale;
* m_flLaggedMovementValue = fTimescale * style_timescale * style_speed * current_player_speedmod;
* Eventqueuefix_timescale = fTimescale * style_timescale * style_speed;
* See `UpdateLaggedMovement()` in shavit-core.sp for more info.
*
* @param client Client index
*
* @return Client's dynamic timescale
*/
native float Shavit_GetClientTimescale(int client);
/**
* Something to be used by the checkpoint plugin to trigger updating laggedmovement.
*
* @param client Client index
* @param user_timescale Whether to use fTimescale as a multiplier for laggedmovement too.
*
* @noreturn
*/
native void Shavit_UpdateLaggedMovement(int client, bool user_timescale=true);
/**
* Used in shavit-wr and shavit-stats to share the last printed steamid.
*
* @param client Client index to print to
* @param steamid The steamid to print (or not if it's the same as last printed)
* @param targetname The player name that the steamid belongs to.
*
* @noreturn
*/
native void Shavit_PrintSteamIDOnce(int client, int steamid, const char[] targetname);
/**
* When using the timer's timescale_tas stuff, this returns whether the current frame should be recorded by replay plugins.
*
* @param client Client index
*
* @return True if the current frame should be recorded.
*/
native bool Shavit_ShouldProcessFrame(int client);
/**
* Stops the player's timer and teleports them to the end zone.
*
* @param client
* @param track
*
* @noreturn
*/
native void Shavit_GotoEnd(int client, int track);
public SharedPlugin __pl_shavit_core =
{
name = "shavit",
file = "shavit-core.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_shavit_core_SetNTVOptional()
{
MarkNativeAsOptional("Shavit_CanPause");
MarkNativeAsOptional("Shavit_ChangeClientStyle");
MarkNativeAsOptional("Shavit_FinishMap");
MarkNativeAsOptional("Shavit_FormatChat");
MarkNativeAsOptional("Shavit_GetBhopStyle");
MarkNativeAsOptional("Shavit_GetChatStrings");
MarkNativeAsOptional("Shavit_GetChatStringsStruct");
MarkNativeAsOptional("Shavit_GetClientJumps");
MarkNativeAsOptional("Shavit_GetClientTime");
MarkNativeAsOptional("Shavit_GetClientTrack");
MarkNativeAsOptional("Shavit_GetDatabase");
MarkNativeAsOptional("Shavit_GetOrderedStyles");
MarkNativeAsOptional("Shavit_GetPerfectJumps");
MarkNativeAsOptional("Shavit_GetStrafeCount");
MarkNativeAsOptional("Shavit_GetStyleCount");
MarkNativeAsOptional("Shavit_GetStyleSetting");
MarkNativeAsOptional("Shavit_GetStyleSettingInt");
MarkNativeAsOptional("Shavit_GetStyleSettingFloat");
MarkNativeAsOptional("Shavit_GetStyleSettingBool");
MarkNativeAsOptional("Shavit_HasStyleSetting");
MarkNativeAsOptional("Shavit_GetStyleStrings");
MarkNativeAsOptional("Shavit_GetStyleStringsStruct");
MarkNativeAsOptional("Shavit_GetSync");
MarkNativeAsOptional("Shavit_GetZoneOffset");
MarkNativeAsOptional("Shavit_GetDistanceOffset");
MarkNativeAsOptional("Shavit_GetTimerStatus");
MarkNativeAsOptional("Shavit_HasStyleAccess");
MarkNativeAsOptional("Shavit_IsKZMap");
MarkNativeAsOptional("Shavit_IsPaused");
MarkNativeAsOptional("Shavit_IsPracticeMode");
MarkNativeAsOptional("Shavit_LoadSnapshot");
MarkNativeAsOptional("Shavit_MarkKZMap");
MarkNativeAsOptional("Shavit_PauseTimer");
MarkNativeAsOptional("Shavit_PrintToChat");
MarkNativeAsOptional("Shavit_PrintToChatAll");
MarkNativeAsOptional("Shavit_RestartTimer");
MarkNativeAsOptional("Shavit_ResumeTimer");
MarkNativeAsOptional("Shavit_SaveSnapshot");
MarkNativeAsOptional("Shavit_SetPracticeMode");
MarkNativeAsOptional("Shavit_StartTimer");
MarkNativeAsOptional("Shavit_StopChatSound");
MarkNativeAsOptional("Shavit_StopTimer");
MarkNativeAsOptional("Shavit_GetClientTimescale");
MarkNativeAsOptional("Shavit_SetClientTimescale");
MarkNativeAsOptional("Shavit_GetTimesTeleported");
MarkNativeAsOptional("Shavit_SetStyleSetting");
MarkNativeAsOptional("Shavit_SetStyleSettingFloat");
MarkNativeAsOptional("Shavit_SetStyleSettingBool");
MarkNativeAsOptional("Shavit_SetStyleSettingInt");
MarkNativeAsOptional("Shavit_ShouldProcessFrame");
MarkNativeAsOptional("Shavit_GotoEnd");
MarkNativeAsOptional("Shavit_UpdateLaggedMovement");
MarkNativeAsOptional("Shavit_PrintSteamIDOnce");
__pl_shavit_bhopstats_SetNTVOptional();
}
#endif