shavit-credits/scripting/include/shavit/bhopstats-timerified.sp
2023-03-21 09:47:25 +01:00

178 lines
4.9 KiB
SourcePawn

/*
* Bunnyhop Statistics API - Plugin
* by: shavit
*
* Originally from Bunnyhop Statistics API (https://github.com/shavitush/bhopstats)
* but edited to be part of shavit's Timer (https://github.com/shavitush/bhoptimer)
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma newdecls required
#pragma semicolon 1
bool gB_OnGround[MAXPLAYERS+1];
bool gB_PlayerTouchingGround[MAXPLAYERS+1];
int gI_Scrolls[MAXPLAYERS+1];
int gI_Buttons[MAXPLAYERS+1];
bool gB_JumpHeld[MAXPLAYERS+1];
int gI_Jumps[MAXPLAYERS+1];
int gI_PerfectJumps[MAXPLAYERS+1];
Handle gH_Forwards_OnJumpPressed = null;
Handle gH_Forwards_OnJumpReleased = null;
Handle gH_Forwards_OnTouchGround = null;
Handle gH_Forwards_OnLeaveGround = null;
public void Bhopstats_CreateNatives()
{
CreateNative("Shavit_Bhopstats_GetScrollCount", Native_GetScrollCount);
CreateNative("Shavit_Bhopstats_IsOnGround", Native_IsOnGround);
CreateNative("Shavit_Bhopstats_IsHoldingJump", Native_IsHoldingJump);
CreateNative("Shavit_Bhopstats_GetPerfectJumps", Native_Bhopstats_GetPerfectJumps);
CreateNative("Shavit_Bhopstats_ResetPerfectJumps", Native_ResetPerfectJumps);
}
public void Bhopstats_CreateForwards()
{
gH_Forwards_OnJumpPressed = CreateGlobalForward("Shavit_Bhopstats_OnJumpPressed", ET_Event, Param_Cell, Param_Cell);
gH_Forwards_OnJumpReleased = CreateGlobalForward("Shavit_Bhopstats_OnJumpReleased", ET_Event, Param_Cell, Param_Cell);
gH_Forwards_OnTouchGround = CreateGlobalForward("Shavit_Bhopstats_OnTouchGround", ET_Event, Param_Cell);
gH_Forwards_OnLeaveGround = CreateGlobalForward("Shavit_Bhopstats_OnLeaveGround", ET_Event, Param_Cell, Param_Cell, Param_Cell);
}
public void Bhopstats_OnClientPutInServer(int client)
{
gB_OnGround[client] = false;
gB_PlayerTouchingGround[client] = false;
gI_Scrolls[client] = 0;
gI_Buttons[client] = 0;
gB_JumpHeld[client] = false;
gI_Jumps[client] = 0;
gI_PerfectJumps[client] = 0;
SDKHook(client, SDKHook_PostThinkPost, Bhopstats_PostThinkPost);
}
public int Native_GetScrollCount(Handle handler, int numParams)
{
return gI_Scrolls[GetNativeCell(1)];
}
public int Native_IsOnGround(Handle handler, int numParams)
{
return view_as<int>(gB_OnGround[GetNativeCell(1)]);
}
public int Native_IsHoldingJump(Handle handler, int numParams)
{
return view_as<int>(gI_Buttons[GetNativeCell(1)] & IN_JUMP);
}
public int Native_Bhopstats_GetPerfectJumps(Handle handler, int numParams)
{
int client = GetNativeCell(1);
return view_as<int>((float(gI_PerfectJumps[client]) / gI_Jumps[client]) * 100.0);
}
public int Native_ResetPerfectJumps(Handle handler, int numParams)
{
int client = GetNativeCell(1);
gI_Jumps[client] = 0;
gI_PerfectJumps[client] = 0;
return 0;
}
public void Bhopstats_PostThinkPost(int client)
{
if(!IsPlayerAlive(client))
{
return;
}
int buttons = GetClientButtons(client);
bool bOldOnGround = gB_OnGround[client];
int iGroundEntity;
if (gB_ReplayPlayback && IsFakeClient(client))
{
iGroundEntity = (Shavit_GetReplayEntityFlags(client) & FL_ONGROUND) ? 0 : -1;
}
else
{
iGroundEntity = GetEntPropEnt(client, Prop_Send, "m_hGroundEntity");
}
bool bOnLadder = (GetEntityMoveType(client) == MOVETYPE_LADDER);
gB_OnGround[client] = (iGroundEntity != -1 || GetEntProp(client, Prop_Send, "m_nWaterLevel") >= 2 || bOnLadder);
gB_JumpHeld[client] = (buttons & IN_JUMP && !(gI_Buttons[client] & IN_JUMP));
if(gB_PlayerTouchingGround[client] && gB_OnGround[client])
{
Call_StartForward(gH_Forwards_OnTouchGround);
Call_PushCell(client);
Call_Finish();
gB_PlayerTouchingGround[client] = false;
}
else if(!gB_PlayerTouchingGround[client] && ((gB_JumpHeld[client] && iGroundEntity != -1) || iGroundEntity == -1 || bOnLadder))
{
Call_StartForward(gH_Forwards_OnLeaveGround);
Call_PushCell(client);
Call_PushCell(gB_JumpHeld[client]);
Call_PushCell(bOnLadder);
Call_Finish();
gB_PlayerTouchingGround[client] = true;
gI_Scrolls[client] = 0;
}
if(gB_JumpHeld[client])
{
gI_Scrolls[client]++;
Call_StartForward(gH_Forwards_OnJumpPressed);
Call_PushCell(client);
Call_PushCell(gB_OnGround[client]);
Call_Finish();
if(gB_OnGround[client])
{
gI_Jumps[client]++;
if(!bOldOnGround)
{
gI_PerfectJumps[client]++;
}
}
}
else if(gI_Buttons[client] & IN_JUMP && !(buttons & IN_JUMP))
{
Call_StartForward(gH_Forwards_OnJumpReleased);
Call_PushCell(client);
Call_PushCell(gB_OnGround[client]);
Call_Finish();
}
gI_Buttons[client] = buttons;
}