shavit-credits/scripting/include/smlib/server.inc

135 lines
3 KiB
SourcePawn

#if defined _smlib_server_included
#endinput
#endif
#define _smlib_server_included
#include <sourcemod>
#include <smlib/general>
/*
* Gets the server's public/external (default) or
* private/local (usually server's behind a NAT) IP.
* If your server is behind a NAT Router, you need the SteamTools
* extension available at http://forums.alliedmods.net/showthread.php?t=129763
* to get the public IP. <steamtools> has to be included BEFORE <smlib>.
* If the server is not behind NAT, the public IP is the same as the private IP.
*
* @param public Set to true to retrieve the server's public/external IP, false otherwise.
* @return Long IP or 0 if the IP couldn't be retrieved.
*/
stock int Server_GetIP(bool public_=true)
{
int ip = 0;
static ConVar cvHostip;
if (cvHostip == null) {
cvHostip = FindConVar("hostip");
MarkNativeAsOptional("Steam_GetPublicIP");
}
if (cvHostip != null) {
ip = cvHostip.IntValue;
}
if (ip != 0 && IsIPLocal(ip) == public_) {
ip = 0;
}
#if defined _steamtools_included
if (ip == 0) {
if (CanTestFeatures() && GetFeatureStatus(FeatureType_Native, "Steam_GetPublicIP") == FeatureStatus_Available) {
int octets[4];
Steam_GetPublicIP(octets);
ip =
octets[0] << 24 |
octets[1] << 16 |
octets[2] << 8 |
octets[3];
if (IsIPLocal(ip) == public_) {
ip = 0;
}
}
}
#endif
return ip;
}
/*
* Gets the server's public/external (default) or
* private/local (usually server's behind a NAT) as IP String in dotted format.
* If your server is behind a NAT Router, you need the SteamTools
* extension available at http://forums.alliedmods.net/showthread.php?t=129763
* to get the public IP. <steamtools> has to be included BEFORE <smlib>.
* If the public IP couldn't be found, an empty String is returned.
* If the server is not behind NAT, the public IP is the same as the private IP.
*
* @param buffer String buffer (size=16)
* @param size String buffer size.
* @param public Set to true to retrieve the server's public/external IP, false otherwise.
* @return True on success, false otherwise.
*/
stock bool Server_GetIPString(char[] buffer, int size, bool public_=true)
{
int ip;
if ((ip = Server_GetIP(public_)) == 0) {
buffer[0] = '\0';
return false;
}
LongToIP(ip, buffer, size);
return true;
}
/*
* Gets the server's local port.
*
* @noparam
* @return The server's port, 0 if there is no port.
*/
stock int Server_GetPort()
{
static ConVar cvHostport;
if (cvHostport == null) {
cvHostport = FindConVar("hostport");
}
if (cvHostport == null) {
return 0;
}
int port = cvHostport.IntValue;
return port;
}
/*
* Gets the server's hostname
*
* @param hostname String buffer
* @param size String buffer size
* @return True on success, false otherwise.
*/
stock bool Server_GetHostName(char[] buffer, int size)
{
static ConVar cvHostname;
if (cvHostname == null) {
cvHostname = FindConVar("hostname");
}
if (cvHostname == null) {
buffer[0] = '\0';
return false;
}
cvHostname.GetString(buffer, size);
return true;
}