Ragemp-roleplay-skript/types-gt-mp/GrandTheftMultiplayer.Client.Sync.d.ts
2019-04-16 13:59:07 +02:00

24 lines
764 B
TypeScript

declare namespace GrandTheftMultiplayer.Client.Sync {
class SyncPed {
LocalHandle: number;
readonly AverageLatency: number;
readonly DataLatency: number;
readonly DebugStep: number;
readonly IsInVehicle: boolean;
readonly IsRagdoll: boolean;
readonly IsReloading: boolean;
readonly LastUpdateReceived: number;
readonly MainVehicle: GTA.Vehicle;
readonly PedVelocity: GTA.Math.Vector3;
readonly Position: GTA.Math.Vector3;
readonly Rotation: GTA.Math.Vector3;
readonly Speed: number;
readonly TicksSinceLastUpdate: number;
readonly VehicleHash: number;
readonly VehicleMods: System.Collections.Generic.Dictionary<number, number>;
readonly VehicleRotation: GTA.Math.Vector3;
readonly VehicleVelocity: GTA.Math.Vector3;
}
}