37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using GrandTheftMultiplayer.Server.API;
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using GrandTheftMultiplayer.Server.Elements;
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using GrandTheftMultiplayer.Server.Managers;
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using GrandTheftMultiplayer.Shared;
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using GrandTheftMultiplayer.Shared.Math;
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namespace Roleplay.Fraktionen.Aktionen
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{
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class Geldtransport : Script
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{
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public Geldtransport()
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{
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//RAPI.Marker.createMarker(0, new Vector3(826, 2191, 52), 1, 255, 0, 0, "MatsTransport", 0, 185, "Mats Transport", 0);
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//API.onEntityEnterColShape += onCol;
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//API.onPlayerExitVehicle += onExit;
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//API.exported.doormanager.registerDoor(-353187150, new Vector3(-111, 6463.34, 31.64));
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//API.exported.doormanager.registerDoor(-1666470363, new Vector3(-111, 6463.34, 31.64));
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//API.exported.doormanager.registerDoor(-1666470363, new Vector3(-111, 6463.34, 31.64));
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//API.exported.doormanager.registerDoor(-1184592117, new Vector3(-108, 6469, 31.62672));
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}
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private void onCol(ColShape colshape, NetHandle entity)
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{
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}
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private void onExit(Client player, NetHandle vehicle)
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{
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}
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}
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}
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