248 lines
9.1 KiB
C#
248 lines
9.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using GrandTheftMultiplayer.Server.API;
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using GrandTheftMultiplayer.Server.Constant;
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using GrandTheftMultiplayer.Server.Elements;
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using GrandTheftMultiplayer.Server.Managers;
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using GrandTheftMultiplayer.Shared;
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using GrandTheftMultiplayer.Shared.Math;
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namespace Roleplay.Environment
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{
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class Fahrzeuganmeldestelle : Script
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{
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public Fahrzeuganmeldestelle()
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{
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API.onEntityEnterColShape += onEnter;
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API.onClientEventTrigger += onCallbacK;
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populateAnmeldeStellen();
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API.delay(1000*15,true,() => {setPlates();});
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}
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public int fahrzeuge = 0;
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public void setPlates()
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{
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API.consoleOutput("Loading Vehicle plates after 15 Seconds");
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List<NetHandle> vehicles = API.getAllVehicles();
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foreach(NetHandle vehicle in vehicles){
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if(vehicle != null){
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Vehicle veh = API.getEntityFromHandle<Vehicle>(vehicle);
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if(API.hasEntityData(veh,"numberplate") == true){
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string numberplate = API.getEntityData(veh,"numberplate");
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API.setVehicleNumberPlate(veh,numberplate);
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fahrzeuge = fahrzeuge +1;
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}
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}
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}
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API.consoleOutput("Loaded " + fahrzeuge + " Numberplates!");
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}
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public const int ANMELDESTELLECALLBACK = 645994561;
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public List<Vehicle> getTempPrivates(Client player)
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{
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List<NetHandle> vehs = API.getAllVehicles();
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List<Vehicle> main = new List<Vehicle>();
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foreach(NetHandle nh in vehs)
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{
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if(nh != null){
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Vehicle veh = API.getEntityFromHandle<Vehicle>(nh);
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if(veh != null){
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if(veh.hasData("besitzer") == true && veh.getData("besitzer") == player.name){
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main.Add(veh);
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}
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}
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}
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}
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return main;
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}
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private void onEnter(ColShape colshape, NetHandle entity)
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{
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if(colshape != null && entity != null)
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{
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if(colshape.hasData("anmeldestelle") && colshape.getData("anmeldestelle") == true)
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{
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Client player = API.getPlayerFromHandle(entity);
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List<Vehicle> privates = getTempPrivates(player);
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object[] argslist = new object[7 + privates.Count * 2];
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argslist[0] = ANMELDESTELLECALLBACK;
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argslist[1] = "Fahrzeuge";
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argslist[2] = "Optionen:";
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argslist[3] = true;
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argslist[4] = privates.Count + 1;
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argslist[5] = "~r~Verlassen";
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var i = 0;
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foreach (Vehicle s in privates)
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{
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string x = "Unbekannt";
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if(hasKennzeichen(s) == true)
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{
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x = "~g~" + s.displayName;
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}
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else
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{
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x = "~r~" + s.displayName;
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}
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argslist[6 + i] = x;
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i++;
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}
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API.triggerClientEvent(player, "menu_handler_create_menu", argslist);
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}
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}
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}
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private void onCallbacK(Client sender, string eventName, object[] arguments)
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{
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if (eventName == "menu_handler_select_item")
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{
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int callback = (int)arguments[0];
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if (callback == ANMELDESTELLECALLBACK)
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{
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int index = (int)arguments[1];
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if (index != 0)
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{
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List<Vehicle> privates = getTempPrivates(sender);
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Vehicle selectedVehicle = privates[index - 1];
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if (hasKennzeichen(selectedVehicle) == false)
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{
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API.triggerClientEvent(sender, "get_user_input", ANMELDESTELLECALLBACK + 1, "", 7, selectedVehicle);
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}
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else
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{
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API.sendNotificationToPlayer(sender, "Das Fahrzeug ist schon angemeldet!");
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}
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}
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else
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{
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API.triggerClientEvent(sender, "menu_handler_close_menu");
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}
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}
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}
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else if (eventName == "menu_handler_user_input")
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{
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int callback = (int)arguments[0];
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if (callback == ANMELDESTELLECALLBACK + 1)
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{
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string text = (string)arguments[1];
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Vehicle selectedVehicle = API.getEntityFromHandle<Vehicle>((NetHandle)arguments[2]);
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if (doesKennzeichenAlreadyExist(text) == false)
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{
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setNewKennzeichen(sender, selectedVehicle, text);
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API.setEntityData(selectedVehicle,"numberplate",text);
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API.setVehicleNumberPlate(selectedVehicle,text);
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API.sendNotificationToPlayer(sender, "~r~Lade...");
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API.delay(1000 * 2, true, () => {
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setKennzeichenToVehicleFromDatabase(selectedVehicle);
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API.sendNotificationToPlayer(sender, "~g~Kennzeichen übertragen!");
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});
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}
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else
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{
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API.sendNotificationToPlayer(sender, "Dieses Kennzeichen existiert schon!");
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}
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}
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}
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}
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public void populateAnmeldeStellen()
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{
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Blip anmeldestelle = API.createBlip(new Vector3(238,-413,48));
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anmeldestelle.sprite = 498;
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RAPI.Marker.createMarker(0, anmeldestelle.position, 1, 255, 255, 255, "anmeldestelle", 0, 185, "Fahrzeug Anmeldestelle", 0);
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}
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// WWED new Vector3(1051.491, -3196.536, -39.14842);
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public static void setKennzeichenToVehicleFromDatabase(Vehicle veh)
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{
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String numberplate = Vehiclesystem.VehicleMain.getDataBaseString(veh,"numberplate");
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veh.numberPlate = numberplate;
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API.shared.setVehicleNumberPlate(veh, numberplate);
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API.shared.setEntityData(veh, "numberplate", numberplate);
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}
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public static bool hasKennzeichen(Client player, int slot){
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List<Vehicle> vehlist = Vehiclesystem.VehicleMain.getPrivateVehicles(player);
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bool state = false;
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foreach(Vehicle veh in vehlist){
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if(veh != null){
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if(veh.hasData("slot") == true && veh.getData("slot") == slot){
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state = true;
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}
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}
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}
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return state;
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}
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public static String getKennzeichenOwner(string plate)
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{
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List<NetHandle> vehicles = API.shared.getAllVehicles();
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foreach(NetHandle nh in vehicles)
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{
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if(nh != null)
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{
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Vehicle veh = API.shared.getEntityFromHandle<Vehicle>(nh);
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if(API.shared.hasEntityData(veh,"numberplate") == true && API.shared.hasEntityData(veh,"besitzer") == true)
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{
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String owner = API.shared.getEntityData(veh, "besitzer");
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return owner;
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}
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}
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}
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return "";
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}
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public static string getKennzeichen(Vehicle veh)
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{
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if(API.shared.hasEntityData(veh,"numberplate") == true)
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{
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String numberplate = API.shared.getEntityData(veh, "numberplate");
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return numberplate;
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}
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else
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{
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return "";
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}
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}
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public static bool doesKennzeichenAlreadyExist(String numberplate)
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{
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bool state = false;
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foreach(NetHandle nh in API.shared.getAllVehicles())
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{
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if(nh != null){
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Vehicle veh = API.shared.getEntityFromHandle<Vehicle>(nh);
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if(veh.numberPlate == numberplate){
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state = true;
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}
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}
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}
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return state;
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}
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public static bool hasKennzeichen(Vehicle veh)
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{
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if(getKennzeichen(veh) != "")
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{
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return true;
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}
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return false; ;
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}
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public static void setNewKennzeichen(Client player,Vehicle veh, String str)
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{
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Vehiclesystem.VehicleMain.setDatabaseString(player, veh, "numberplate", str);
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}
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}
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}
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