'Database/PlayerDatabase.cs' ändern

This commit is contained in:
SaengerItsWar 2019-10-25 14:51:11 +02:00
parent a829ed0154
commit d6e272ca62

View file

@ -12,7 +12,7 @@ namespace Roleplay
{
class PlayerDatabase
{
//Initialisierung conString, conn, cmd, reader
//Initialise conString, conn, cmd, reader
public static string myConnectionString = "SERVER=185.223.28.49;" + "DATABASE=gtanetwork;" + "UID=fivem;" + "PASSWORD=" + Main.databasepass + ";";
public static MySqlConnection connection;
public static MySqlCommand command;
@ -38,7 +38,7 @@ namespace Roleplay
//SERVER SETTINGS
public static int startgeld = 25000;
//Checkt ob Spieler existiert
//Check if the player is existiting
public static Boolean playerExists(Client player)
{
connection = new MySqlConnection(myConnectionString);
@ -54,7 +54,7 @@ namespace Roleplay
string name = reader.GetString("nickname");
if(name == player.name)
{
//NAME IST GLEICH DER SPIELERNAME SPIELER EXISTIERT
//NAME equals the PLAYERNAME PLAYER is existing
connection.Close();
return true;
}
@ -85,7 +85,7 @@ namespace Roleplay
//Spieler einen Datenbank eintrag geben!
//inputs the player into the database!
public static void createPlayer(Client player, string pass,string skin)
{
connection = new MySqlConnection(myConnectionString);
@ -108,7 +108,7 @@ namespace Roleplay
Main.changePWtoSHA256(player,pass);
}
//Spieler passwort abfragen!
//get the password of a player!
public static Boolean checkPassword(Client player, string pass)
{
connection = new MySqlConnection(myConnectionString);
@ -138,7 +138,7 @@ namespace Roleplay
{
if (RAPI.MainAPI.CalculateMD5Hash(pass) == reader.GetString("password"))
{
//passwort richtig
//password is right
connection.Close();
return true;
}
@ -158,7 +158,7 @@ namespace Roleplay
player.sendChatMessage(RAPI.MainAPI.CalculateMD5Hash(pass));
}
//Skin eines Spielers getten
//get the Skin of the player
public static string getSkin(Client player)
{
string skin = "";
@ -178,7 +178,7 @@ namespace Roleplay
return skin; //
}
// Players money getten
//get the money of the player
public static int getMoney(Client player)
{
int money = 0;